Blender Documentation Volume II - Reference Guide: Last modified March 29 2004 S68 | ||
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This object holds mesh face data.
Class Variable Summary | ||
á | col - The list of vertex colours. | |
á | flag - Bit vector specifying selection flags (see NMesh.FaceFlags). | |
á | image - The Image used as a texture for this face. | |
á | mat - Same as materialIndexbelow. | |
á | materialIndex - The index of this face's material in its NMesh materials list. | |
á | mode - The display mode (see Mesh.FaceModes) | |
á | smooth - If non-zero, the vertex normals are averaged to make this face look smooth. | |
á | transp - Transparency mode bit vector (see NMesh.FaceTranspModes). | |
á | uv - List of per-face UV coordinates: [(u0, v0), (u1, v1), ...]. | |
list | v - The list of face vertices (up to 4). |
append(vertex) Append a vertex to this face's vertex list.
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Class NMFace | Up | Class NMVert |